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The Amazing World of Video Game Development (Hardcover)
On Our Shelves Now
2023 NSTA Best STEM Book of the Year
Nintendo Switch, PlayStation, Xbox, or online—the ways to play a video game are endless and varied, just like the jobs and skills it takes to make a video game. It's so much more than just coding!
Award-winning video game developer Denis Galanin dives deep into the world of video game development, from the art team to the music, from pre-development to release. With cool video-game style illustrations and simple, child-friendly information on the most essential topics in game design, The Amazing World of Video Game Development is the perfect introduction for young gamers and future developers. Whether your child wants to learn more about the process or enter into the game development universe, this book will put the controller in their hands!
About the Author
Denis Galanin is an Independent game developer from the Urals with over eighteen years of experience in the video game industry and with more than twenty released games and more than thirty different awards. He's best known as the creator of Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement, and The Franz Kafka Videogame. His games have been featured in Time, NBC News, and New York Daily News.
"What a great introduction to the art and science of video game development! This book goes deeper than I expected showing kids how making a game really happens. I love the art, the images will really stick with kids." - John Romero, Video Game Industry Legend
"This book is a great and accessible introduction to the intricacies of game development from one of the most prominent auteurs in the indie scene." - Sergiy Galyonkin, Director of Publishing Strategy at Epic Games
"A nice little introduction to the magic of video game making written and illustrated by a talented video game maker." - Jakub Dvorsky, Founder of Amanita Design
"Everyone loves to play video games - but how do you make one? Denis clearly explains what and who is required for this." - Jan Binsmaier, Publishing Director at THQ Nordic